This commit is contained in:
2026-02-03 10:17:28 +01:00
parent 32a6d498b9
commit b80c321e84
2 changed files with 40 additions and 0 deletions

View File

@@ -14,6 +14,7 @@ RENDER_BACKEND_METAL :: #config(RENDER_BACKEND_METAL, false)
Renderer :: struct {
viewport: Viewport,
surface_ptr: rawptr,
vsync: bool,
backend: rawptr,
pipeline: Pipeline,
@@ -62,6 +63,8 @@ create :: proc(surface_ptr: rawptr) -> (^Renderer, bool) {
return nil, false
}
set_vsync(renderer, true)
{ // Create the fullscreen shaders, material and mesh.
fs_vertex_shader, fs_vertex_shader_ok := create_shader(renderer, .Vertex, "fs_vertex.glsl")
assert(fs_vertex_shader_ok)
@@ -114,6 +117,24 @@ set_viewport :: proc(renderer: ^Renderer, x, y, width, height: u16) {
}
}
set_vsync :: proc(renderer: ^Renderer, on: bool) {
assert(renderer != nil)
if renderer.vsync == on {
return
}
success := false
when RENDER_BACKEND_OPENGL {
success = opengl_set_vsync(renderer, on)
}
if success {
renderer.vsync = on
}
}
@(private="file") set_clear_color :: proc(renderer: ^Renderer, color: Color) {
when RENDER_BACKEND_OPENGL {
opengl_set_clear_color(renderer, color)