Properly shut down the networking API.

This commit is contained in:
2025-12-16 12:43:47 +01:00
parent 167c8a3ce3
commit 76e5b3b282
3 changed files with 19 additions and 13 deletions

View File

@@ -87,12 +87,7 @@ static void state_render(Presentation_State *state) {
ctx->mode = Main_Menu_Mode_Multiplayer_Join;
memset(&ctx->session_id_input, 0, sizeof(ctx->session_id_input));
ctx->session_id_input[0] = 'A';
ctx->session_id_input[1] = 'B';
ctx->session_id_input[2] = 'C';
ctx->session_id_input[3] = 'D';
ctx->session_id_input[4] = 'E';
ctx->session_id_input[5] = 'F';
// snprintf(&ctx->session_id_input[0], sizeof(ctx->session_id_input) + 1, "ABCDEF");
}
if (GuiButton((Rectangle){ 64, 64 + (BUTTON_HEIGHT * 2), 128, BUTTON_HEIGHT }, "Back to Main Menu")) {
ctx->mode = Main_Menu_Mode_Home;
@@ -134,7 +129,7 @@ static void state_render(Presentation_State *state) {
int pressed_button_index = GuiTextInputBox(
(Rectangle) { 64, 64, 256, 128 }, // Bounds
"Session-ID", // Title
NULL, // Message
"6 characters expected. (ABCDEF)", // Message
"Join", // Buttons
&ctx->session_id_input[0], // Text
sizeof(ctx->session_id_input) + 1, // Text max size