Moved code and assets for the game to a seperate folder. Moved jansson and raylib to third_party.
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78
src/game/shared/map.h
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78
src/game/shared/map.h
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/**
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* Copyright (c) 2014 rxi
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the MIT license. See LICENSE for details.
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*/
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#ifndef MAP_H
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#define MAP_H
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#include <string.h>
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#define MAP_VERSION "0.1.0"
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struct map_node_t;
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typedef struct map_node_t map_node_t;
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typedef struct {
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map_node_t **buckets;
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unsigned nbuckets, nnodes;
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} map_base_t;
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typedef struct {
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unsigned bucketidx;
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map_node_t *node;
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} map_iter_t;
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#define map_t(T)\
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struct { map_base_t base; T *ref; T tmp; }
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#define map_init(m)\
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memset(m, 0, sizeof(*(m)))
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#define map_deinit(m)\
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map_deinit_(&(m)->base)
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#define map_get(m, key)\
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( (m)->ref = map_get_(&(m)->base, key) )
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#define map_set(m, key, value)\
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( (m)->tmp = (value),\
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map_set_(&(m)->base, key, &(m)->tmp, sizeof((m)->tmp)) )
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#define map_remove(m, key)\
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map_remove_(&(m)->base, key)
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#define map_iter(m)\
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map_iter_()
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#define map_next(m, iter)\
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map_next_(&(m)->base, iter)
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void map_deinit_(map_base_t *m);
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void *map_get_(map_base_t *m, const char *key);
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int map_set_(map_base_t *m, const char *key, void *value, int vsize);
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void map_remove_(map_base_t *m, const char *key);
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map_iter_t map_iter_(void);
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const char *map_next_(map_base_t *m, map_iter_t *iter);
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typedef map_t(void*) map_void_t;
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typedef map_t(char*) map_str_t;
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typedef map_t(int) map_int_t;
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typedef map_t(unsigned int) map_uint_t;
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typedef map_t(char) map_char_t;
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typedef map_t(float) map_float_t;
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typedef map_t(double) map_double_t;
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#endif
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