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5e6b042921
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Spawn a new food when one was eaten. Initially, there's one food per player spawned.
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2025-12-18 13:50:27 +01:00 |
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49732d8b27
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Moved game-logic to game_world_tick(..)
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2025-12-18 13:33:08 +01:00 |
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c1f43fdc61
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Try to get a good position to spawn at. Also gets a good initial move-direction based on where you spawn.
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2025-12-18 12:57:06 +01:00 |
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199afff820
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Added 'destroy_children' parameter to game_world_destroy_entity().
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2025-12-18 12:10:25 +01:00 |
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4e807afa3c
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Multiple local inputs. You can now play with your 3 friends locally, fighting over the same keyboard.
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2025-12-16 17:29:02 +01:00 |
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fb885c0fc3
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More player-tints. Escape to quit when in main-menu.
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2025-12-16 12:59:59 +01:00 |
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76e5b3b282
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Properly shut down the networking API.
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2025-12-16 12:43:47 +01:00 |
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167c8a3ce3
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Change snake's tint based on player-id.
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2025-12-16 12:43:23 +01:00 |
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9dc13e3feb
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Fixed mistake that crashes the game if you go to play singleplayer through the menu.
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2025-12-16 12:30:14 +01:00 |
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168278faf7
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network_stop() and shortcuts to singleplayer and local multiplayer.
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2025-12-16 12:14:38 +01:00 |
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8cdbd5b162
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Moved code and assets for the game to a seperate folder. Moved jansson and raylib to third_party.
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2025-12-16 11:47:55 +01:00 |
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