Files
snejk/src/game/shared/entity.h

43 lines
771 B
C

#ifndef ENTITY_H
#define ENTITY_H
#include <stdint.h>
#include <stdbool.h>
typedef uint16_t Entity_ID;
#define INVALID_ENTITY_ID (Entity_ID)65535
typedef enum {
Entity_Movement_Direction_None,
Entity_Movement_Direction_Up,
Entity_Movement_Direction_Down,
Entity_Movement_Direction_Right,
Entity_Movement_Direction_Left,
} Entity_Movement_Direction;
typedef enum {
Entity_Type_Snake_Head,
Entity_Type_Snake_Body,
Entity_Type_Food,
} Entity_Type;
typedef struct {
bool active;
Entity_ID id;
Entity_Type type;
uint16_t x;
uint16_t y;
uint16_t prev_x;
uint16_t prev_y;
Entity_Movement_Direction move_direction;
Entity_ID child;
} Entity;
#endif