Files
snejk/src/game/simulation/input.h

20 lines
343 B
C

#ifndef SIM_GAME_INPUT_H
#define SIM_GAME_INPUT_H
typedef struct {
bool right;
bool left;
} Simulation_Game_Input;
static inline bool simulation_input_empty(Simulation_Game_Input input) {
if(input.right) {
return false;
}
if(input.left) {
return false;
}
return true;
}
#endif