Files
snejk/src/game/shared/random.h

17 lines
375 B
C

#ifndef RANDOM_H
#define RANDOM_H
#include <stdint.h>
typedef struct {
uint32_t seed;
uint32_t state;
} Random_Generator;
void random_init(Random_Generator *random_generator, uint32_t seed);
uint32_t random_u32(Random_Generator *random_generator);
uint32_t random_u32_range(Random_Generator *random_generator, uint32_t min, uint32_t max);
#endif