Files
snejk/src/game/simulation/player.h

17 lines
267 B
C

#ifndef SIM_PLAYER_H
#define SIM_PLAYER_H
#include "simulation/input.h"
typedef struct {
bool active;
Game_World_Player *game_world_player;
Simulation_Game_Input input;
// score, name etc.
} Simulation_Player;
#endif