Files
snejk/src/simulation/simulation_world.c

21 lines
592 B
C

#include "simulation_world.h"
#include <string.h>
#include <assert.h>
Simulation_World simulation_create_world(uint32_t seed, uint8_t max_players, uint16_t width, uint16_t height) {
Simulation_World w;
memset(&w, 0, sizeof(Simulation_World));
w.game_world = game_world_create(seed, width, height);
assert(w.game_world != NULL);
return w;
}
void simulation_destroy_world(Simulation_World *simulation_world) {
assert(simulation_world != NULL);
game_world_destroy(simulation_world->game_world);
simulation_world->game_world = NULL;
}