• Joined on 2025-10-24
sam pushed to main at sam/snejk 2025-12-12 17:24:49 +00:00
ddeb82fdc8 The snake must grow.
sam pushed to main at sam/snejk 2025-12-12 12:17:54 +00:00
2a0e5779cb Body-part now follows it's parent. You can also eat food. Shortcut in the main-menu to play default singleplayer, press P.
sam pushed to main at ensenn/renderer 2025-11-30 16:24:41 +00:00
c5d594c85b Fixed issue with some matrix, added rotate_camera(..)
sam pushed to main at ensenn/renderer 2025-11-29 19:33:01 +00:00
4cc0c8c73e Added camera, use MVP.
sam pushed to main at ensenn/ecs 2025-11-29 19:31:16 +00:00
4d92d64698 You need to manually register components now, otherwise all components would be stored internally as 8 bytes instead of their actual size.
sam pushed to main at ensenn/ecs 2025-11-26 21:11:12 +00:00
5da4917300 Fixed bug where components of the same type would overlap because they were forced to be 8 bytes.
sam pushed to main at ensenn/renderer 2025-11-26 10:30:21 +00:00
bd62b8a528 Added translations.
sam pushed to main at ensenn/renderer 2025-11-25 18:13:39 +00:00
d987f31769 Textured quad.
sam pushed to main at ensenn/renderer 2025-11-25 03:12:22 +00:00
28ca7625b8 Successfully rendered a quad!
sam pushed to main at ensenn/ecs 2025-11-21 23:07:58 +00:00
76cb5e18f6 Stopwatch for seeing different system's tick-duration.
sam pushed to main at ensenn/ecs 2025-11-21 22:49:13 +00:00
2ef1ffff43 Querying, systems, wow!
sam pushed to main at ensenn/window 2025-11-21 11:18:44 +00:00
11fc1b5b4b Removed some logs.
sam pushed to main at ensenn/ecs 2025-11-21 02:40:10 +00:00
dc2a692c7d Initial commit.
sam created branch main in ensenn/ecs 2025-11-21 02:40:10 +00:00
sam pushed to main at ensenn/window 2025-11-21 02:38:36 +00:00
0c61dd1de5 Created Event_Queue and moved to a more correct windows architecture.
sam pushed to main at ensenn/renderer 2025-11-21 02:37:29 +00:00
3c3df9796a Fixed an issue when clearing the render-passes.
sam pushed to main at ensenn/window 2025-11-15 11:51:47 +00:00
0748bd7a7a Fixed windows race-condition when peeking messages. Added Mouse events.
sam pushed to main at ensenn/renderer 2025-11-14 13:37:08 +00:00
c7de871865 Started on the render-pipeline/pass architecture.
sam pushed to main at ensenn/renderer 2025-11-14 10:53:13 +00:00
ebbb377ce8 Initial commit.
sam created branch main in ensenn/renderer 2025-11-14 10:53:13 +00:00